

Void Bastards is a very accessible game to pick up and play, especially as far as the game’s handling is concerned. You can also adjust a bunch of additional settings here too on the fly difficulty, some audio options, and the ability to fine-tune your controller’s feedback. Doing that completely alleviated this problem. That was, until I turned on vsync in the graphics menu. Now, I would highly advise moving straight to the options menu if you notice any screen-tearing. Once you’ve selected a vessel to dive to, you’ll select your loadout and then be thrown straight on board, in first-person view. You’ll also find your crafting markers via the space-map too, but we’ll touch up on the game’s crafting system shortly. You’ll find your objective markers, and move towards them as you raid vessels to keep up your stats along the way. That, ladies and gents, becomes the crux of play. The game always tells you where these objective points are, but to reach them, you’ll need to dive deep into the Sargasso Nebula. Your role throughout all of this is to escape the Sargasso Nebula, and to do that, you’ll need to locate some specific resources to craft a small range of key items. You can always take a break and rest on the spot to replenish your health, but this comes at the expense of spending food, making it very risk-vs-reward. On top of this, vessel shape and size will also constantly vary, as will their mechanics some vessels seeing enemies with half health, some with improved oxygen supplies, some with disabled security, and, well, you get the idea. Do you dock at a vessel that’s deadlier than the alternative, but offers greater reward? Or, do you take the easy road and settle for a handful of wares? Wares will vary from vessel to vessel some housing more fuel and food than others, and others housing more ammo and resources on the flip-side. This is further compounded by the fact that you typically always have more than one route you can take. The map does a good job at telling you what each vessel houses, ensuring that you have some flexibility as far as choice is concerned. Though, pirates and beings roam the Sargasso Nebula too, meaning there’s always a chance your paths will cross.

You’re always in control of where you go, so you can indeed attempt to avoid these dangers for the most part. On top of that, you’ll contend with the likes of wormholes, DNA-altering space beings, minefields, and more besides. If that happens, they’ll dock at whatever vessel you dock at next, and will then rush at you to take you down. Space pirates patrol the Sargasso Nebula too, and will pursue you if you cross their path. That being said, there’s more to the Sargasso Nebula than meets the eye, and things tend to get more hectic deeper in. Thankfully, the amount of food and fuel you can pick up on your journey is usually substantial, so this rarely ever becomes an issue. Making a jump without food will slowly chip away at your health, whereas making a jump without any fuel will see your journey taking a lot longer than it should – consuming more food than normal.

Should you attempt movement without the required resources, you’ll suffer for it. Every move costs one of each, so it pays off to ensure that you’re stocked up before you make any jumps. You’ll need resources to move through it, namely the food and fuel gathered from your journey so far. This map is served as an interconnected web of wasted vessels and abandoned wares. The Sargasso Nebula has several depths, with each depth proving more deadly than the last harsher enemies, larger vessels, and so forth. The game’s space-map is relatively big, and it’s here where you’ll decide where to go and what to do. The Sargasso Nebula is a perilous waste, one that’s chock-full of danger and opportunity of equal measure, and it falls to you to raid, kill, and plunder to bolster you chances of survival. You’ll take on the role of a randomly selected prisoner that’s unwillingly been sent on a mission to aid the Void Ark a sizable spacecraft that’s become entangled in the deadly Sargasso Nebula. The game serves itself as a first-person shooter, one that comes with a fairly interesting space-based premise. Void Bastards isn’t half bad, I’ll give it that much.
